

In the list of players, the top 2 names are one team and the bottom two names are the other. I used tokens (coins, bottle caps, whatever) set next to the players' names to keep track of the pairs of killers, one on each team. In two columns, I literally wrote down the names of the 4 players in the session in the first column and then the words "US" and "THEM" for quits in the second. Kosh's solution is easily the fastest way to get the achievement.Īs tips for the host, to keep the session fair and balanced properly, I recommend pulling out *gasp* pen & paper to keep track of whose turn it is on killing and quitting. One of the guys still doesn't have it and the other finally got it this week (9/26/16). I started boosting it on and popped the achievement on July 10, 2016, doing on average two 3-hour sessions each week. I used Kosh's method exclusively and I ended up getting the achievement before both of the other guys by a margin of a couple of months. These two were also trying to supplement their earnings by continuing to join sessions that were using the "take what we get" method. Granted, the other two guys weren't in every session I hosted, but they were both in most of them. The guy that started our group was much further along than any of us, so he popped the achievement long before us and I started hosting the sessions. The other 2 people in the group had started working on the achievement before me, but were doing it in boosting sessions where they'd just go with whatever was given and weren't waiting for the multiplier. When I finally decided to get this achievement once and for all, I started with a host that was using this method.

I'd like to add this little tidbit of info into the mix: No matter where the zone is located, never do anything in it. The bonus condition and zone location will change during the second segment. Resume killing when the next segment starts or the MAYHEM activity ends. When that condition appears, kill no one and wait out the segment. So don't do them! Of particular importance is the condition: " Get bonus for destroying Enemy Team". The bonus condition can earn a player an activity specific score whether in or out of the zone which will lead to winning the activity - a no no for this solution. At the same time, you will be told what the bonus condition will be for that segment. You will be warned 15 seconds prior to the start of each segment. MAYHEM is 3 minutes long broken up into two equal time segments. UPDATE: MAYHEM is an activity requiring a little extra attention. NO ONE DO ACTIVITIES! Winning such will reduce your take home pay. There is a solution posted here detailing the ranks and take home percentage for each. Depending on your current rank, a certain percentage of $100,000 applies. Note that a player does not earn $100,000 toward the ranked badges. Race is the best since players spawn at the dinosaur if they ran (not in car) through the starting marker. Each player should get their kills within 2 rounds of activities. Have all dying players run to that location. On the Trailer Park map, we found the best place to congregate was inside the dinosaur car sculpture in front of the garbage bin. However, don't go out of your way to tag them.

Pimp Slap for the killing team is helpful just as Sprint is for the dying side. If the 2X tag did not show, XP is earned by the non-quiting team which is the reason for alternating quits but make sure the quitting team was not first in the game matchmaking lobby.
